12/29/2023 0 Comments Playing cards iopsd![]() ![]() His first explorations of a game about building card houses were purely physical, made from paper cut out and assembled into shapes. That was nine years ago when Rosenthal was just starting his studies at USC. "I started to picture all of these fragile lives inside of houses of cards, and I thought that was an image that just seemed right for exploring in a video game." "I really was taken by the metaphor, but I took it very literally," he says from his company's small, railroad-style office space in an industrial-feeling downtown Los Angeles office building. ![]() For Sam Rosenthal, designer of Where Cards Fall, a thought-provoking puzzle game from the first wave of Apple Arcade launch titles, the song was Radiohead's House of Cards. It started, as many great ideas do, with a song. This story is part of CNET's coverage of Apple Arcade, including exclusive first looks we got at some of the service's high-profile new games. ![]()
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